A downloadable asset pack for Windows

Buy Now$29.99 USD or more

Introducing Ultimate Motion System (v1.0.0)

Transform your game’s atmosphere with the Ultimate Motion System, a powerful and versatile tool designed for seamless integration into your Unreal Engine project. Whether you're building an open-world adventure, a tactical strategy game, or a unique genre-defying experience, this feature-packed system enhances your virtual worlds with advanced locomotion, ladder motion, and vehicle driving capabilities.

Features

  • Comprehensive Locomotion Features: Cover all essential locomotion mechanics, from basic walking to complex animation blending and weapon-based movement transitions.
  • Direction-Based Animation Switching: Fluidly switch between animations based on character direction for a smooth and dynamic experience.
  • Orientation Warping: Adjust character orientation dynamically to enhance fluidity in turns and direction changes.
  • Stride Warping: Maintain consistent footstep distance to ensure natural-looking strides, even with varying animation speeds.
  • Well-Defined General Animation Criteria: Implement clear animation states such as Start, Cycle, Stop, and Pivot for precise control over movement.
  • Jumps and Distance Matching: Integrate realistic jumps with automatic distance matching, allowing characters to land naturally in the environment.
  • FullBody, UpperBody, & LowerBody Based Montage Capabilities: Leverage targeted montages for precise control over specific body parts during animations, enabling complex interactions.
  • Aim Offsets: Implement character aiming mechanisms with smooth transitions between aim directions.
  • Additive Leans: Add subtle, dynamic leans to characters, increasing realism during movement.
  • Turn in Place: Seamlessly rotate characters in place without breaking animation fluidity.
  • Head Rotations on Focus: Ensure the character’s head follows their focus point for enhanced realism during interactions.
  • Control Rig-Based IK: Integrate Control Rig-based inverse kinematics (IK) for precise foot and hand placements during movement and interactions.
  • Layered Animations: Utilize layered animations to blend multiple movements for complex interactions and transitions.
  • Animation Overrides with Blend Masks: Override any animation sequence based on blend masks for full control over specific parts of your character’s body.
  • Data-Driven Animation Framework: Utilize data-driven logic to define and switch between animations seamlessly based on character states and events.
  • Weapon-Based Animation Switching: Effortlessly switch between different animations based on the character’s equipped weapon or tool.
  • Standard Unreal Engine Mannequin Skeleton Support: Integrate with the default Unreal Engine mannequin skeleton for a quick setup and easy adaptation.
  • Pluggable Architecture: Enjoy scalability and customization with a pluggable architecture that adapts to your project’s unique animation needs.
  • Ladder Climbing: Contains well designed animation transitions that leverage the latest best practices in Unreal Engine Animation workflow. Easily customizable and feature extensible.
  • Procedural Ladders: Dynamic ladder adjustments based on the parent building heights and provided one-click utility tools for faster and easy level design.
  • Player and NPC Interactions: Enable in-game player functionalities and AI system interactions on world actors.
  • Drivable Vehicles: Implement robust vehicle systems with seamless character transitions into and out of vehicles.
  • Vehicle Interactions [AVAILABLE SOON]: Add dynamic in-game vehicle interaction mechanics for player immersion.
  • Advanced Camera System: Dynamic camera transitions on different events.

Documentation & Demos

Check out the official product page about the asset

Product Page: View Product

Download the UE5 Build Demos to experience the system in action.

Playable Demo (v1.0.0): Download (UE5.5 Build) [Latest]

Watch the trailer to see the system’s full potential.

Preview Trailer (v1.0.0): Watch Trailer

Plugin Requirements

Following Unreal Engine standard plugins should be enabled in order to work the system properly under default implementations.

  • AnimationWarping
  • AnimationLocomotionLibrary

Version History

v1.0.0

  • Initial Release

Contact Us

Elevate your game’s world-building capabilities today with the Ultimate Motion System (v1.0.0). Let your players experience breathtaking environments that respond dynamically to their journey through an integration of cutting-edge locomotion, ladder, and vehicle systems.

Purchase

Buy Now$29.99 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $29.99 USD. You will get access to the following files:

Package_UltimateMotionSystem_UE5.4.zip 493 MB

Download demo

Download
PlayableDemo_UltimateMotionSystem_UE5.4.zip 328 MB

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