
Ultimate Motion System
A downloadable asset pack for Windows
Introducing Ultimate Motion System (v1.0.0)
Transform your game’s atmosphere with the Ultimate Motion System, a powerful and versatile tool designed for seamless integration into your Unreal Engine project. Whether you're building an open-world adventure, a tactical strategy game, or a unique genre-defying experience, this feature-packed system enhances your virtual worlds with advanced locomotion, ladder motion, and vehicle driving capabilities.
Features
- Comprehensive Locomotion Features: Cover all essential locomotion mechanics, from basic walking to complex animation blending and weapon-based movement transitions.
- Direction-Based Animation Switching: Fluidly switch between animations based on character direction for a smooth and dynamic experience.
- Orientation Warping: Adjust character orientation dynamically to enhance fluidity in turns and direction changes.
- Stride Warping: Maintain consistent footstep distance to ensure natural-looking strides, even with varying animation speeds.
- Well-Defined General Animation Criteria: Implement clear animation states such as Start, Cycle, Stop, and Pivot for precise control over movement.
- Jumps and Distance Matching: Integrate realistic jumps with automatic distance matching, allowing characters to land naturally in the environment.
- FullBody, UpperBody, & LowerBody Based Montage Capabilities: Leverage targeted montages for precise control over specific body parts during animations, enabling complex interactions.
- Aim Offsets: Implement character aiming mechanisms with smooth transitions between aim directions.
- Additive Leans: Add subtle, dynamic leans to characters, increasing realism during movement.
- Turn in Place: Seamlessly rotate characters in place without breaking animation fluidity.
- Head Rotations on Focus: Ensure the character’s head follows their focus point for enhanced realism during interactions.
- Control Rig-Based IK: Integrate Control Rig-based inverse kinematics (IK) for precise foot and hand placements during movement and interactions.
- Layered Animations: Utilize layered animations to blend multiple movements for complex interactions and transitions.
- Animation Overrides with Blend Masks: Override any animation sequence based on blend masks for full control over specific parts of your character’s body.
- Data-Driven Animation Framework: Utilize data-driven logic to define and switch between animations seamlessly based on character states and events.
- Weapon-Based Animation Switching: Effortlessly switch between different animations based on the character’s equipped weapon or tool.
- Standard Unreal Engine Mannequin Skeleton Support: Integrate with the default Unreal Engine mannequin skeleton for a quick setup and easy adaptation.
- Pluggable Architecture: Enjoy scalability and customization with a pluggable architecture that adapts to your project’s unique animation needs.
- Ladder Climbing: Contains well designed animation transitions that leverage the latest best practices in Unreal Engine Animation workflow. Easily customizable and feature extensible.
- Procedural Ladders: Dynamic ladder adjustments based on the parent building heights and provided one-click utility tools for faster and easy level design.
- Player and NPC Interactions: Enable in-game player functionalities and AI system interactions on world actors.
- Drivable Vehicles: Implement robust vehicle systems with seamless character transitions into and out of vehicles.
- Vehicle Interactions [AVAILABLE SOON]: Add dynamic in-game vehicle interaction mechanics for player immersion.
- Advanced Camera System: Dynamic camera transitions on different events.
Documentation & Demos
Check out the official product page about the asset
Product Page: View Product
Download the UE5 Build Demos to experience the system in action.
Playable Demo (v1.0.0): Download (UE5.5 Build) [Latest]
Watch the trailer to see the system’s full potential.
Preview Trailer (v1.0.0): Watch Trailer
Plugin Requirements
Following Unreal Engine standard plugins should be enabled in order to work the system properly under default implementations.
- AnimationWarping
- AnimationLocomotionLibrary
Version History
v1.0.0
- Initial Release
Contact Us
- Official Website: www.elsewaregames.com
- YouTube Channel: youtube.com/elsewaregames
- Patreon Page: patreon.com/elsewareGames
- Discord: https://discord.gg/6bPp6YjbSX
- Technical Support: Reach out to us at elsewaregamesofficial@gmail.com for any inquiries, feature requests, or bug reports.
Elevate your game’s world-building capabilities today with the Ultimate Motion System (v1.0.0). Let your players experience breathtaking environments that respond dynamically to their journey through an integration of cutting-edge locomotion, ladder, and vehicle systems.
| Status | Released |
| Category | Assets |
| Author | elseware Games |
| Made with | Unreal Engine |
| Tags | elseware, elseware-games, ultimate-motion-system |
| Links | Homepage, Fab |
Purchase
In order to download this asset pack you must purchase it at or above the minimum price of $29.99 USD. You will get access to the following files:















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